Prototyping for new adventure game

February 1, 2015 in Featured, Uncategorized by Stager

This small demo scene, created in Unity 5, showcases many core adventure game features, such as non-linear dialogue, character/object/world examination and interaction, camera tracking/switching/animating, head tracking, object holding, an inventory system and a save/load system. This prototype, with exception of the art assets, was created by Dave Stager as the base for a larger 3D adventure game entitled “The Point”, currently under development.